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[Release] LiveMap - Releases - Cfx.re Community
WEBOct 20, 2017 · Interface - livemap interface - Havoc's Docs Resource - livemap Resource (for FiveM) - Havoc's Docs. Edit: This is still WIP as it hasn’t been tested on a server will a high load (e.g. a lot of players and a lot of spectators).
Forum.cfx.reHow to Setup the LiveMap - Modding Tutorials - Cfx.re Community
WEBDec 27, 2020 · How to Setup the livemap. FiveM Resource Development & Modding. Modding Tutorials. KromStar December 27
Forum.cfx.re[Release] LiveMap - Page 15 - Releases - Cfx.re Community
WEBJul 27, 2018 · you have to do it ingame /blips generate. it will work if you have: server.cfg: set socket_port 30121 # must be a port that isn't used set livemap_debug 0 # i don't worry about that set blip_file "server/blips.json" # this is where the blips file is stored set livemap_access_control "*" # these are permissions Example: a user with admin ace …
Forum.cfx.re[FREE] [STANDALONE] notbad-livemap - Cfx.re Community
WEBApr 24, 2022 · server, script, free, standalone. NotBad April 24, 2022, 8:55am 1. Hey, this is a livemap which shows where are players on map. How to setup: Open config.json. You need to copy full path to files that are in folder web, just follow the example I left in config.json. In IP field you enter your server IP.
Forum.cfx.re[Release] Postal Code Map & Minimap - New & Improved - v1.3
WEBAug 19, 2018 · Today I am bringing you yet another postal code map! I have used the great DLK FiveM Map to create a postal map. Here is how the map is laid out: Here are some screenshots of the map: Changelog: 1.1 - Added remaining PD, Fire, and Hospital badges. 1.1.1 - Added full size PNG version for dispatchers/CAD use. 1.2 - Added minimap …
Forum.cfx.re[Release] LiveMap - Page 38 - Releases - Cfx.re Community
WEBJun 10, 2019 · Try clearing the server’s cache of livemap. I know it’s not normally the solution but, I did also do that a second ago (I’ve just started it up on a Windows machine, saw the issue you were having and got it working by removing the yarn.lock file and starting the resource again). itismejoey:
Forum.cfx.re[Release] LiveMap - Page 19 - Releases - Cfx.re Community
WEBNov 26, 2018 · livemap_debug: int: 0: Sets how much information gets printed to the console (0 = none, 1 = basic information, 2 = all) blip_file: string “server/blips.json” Sets the file that will contain the generated blips (saved and loaded on the server) that is exposed via HTTP: livemap_access_control: string “*”
Forum.cfx.re[Release] LiveMap - Page 13 - Releases - Cfx.re Community
WEBApr 9, 2018 · livemap couldn’t save the blips to file… Maybe the directory isn’t writable? this is set to. Live-map. set socket_port 30123 set livemap_debug 0 set blip_file “server/blips.json” set livemap_access_control “*”
Forum.cfx.re[Release] LiveMap - Page 12 - Releases - Cfx.re Community
WEBMar 21, 2018 · end, false) Then you can then add the vehicle by adding one of the lines to the reverse_car_hashes.lua file: [tostring(GetHashKey("vehName")] = "Nice Name". Or. ["vehNameHash"] = "Nice Name". Obviously replacing “vehName” with the name printed from the command and the “vehNameHash” from the command also.
Forum.cfx.re[Release] LiveMap - Releases - Cfx.re Community
WEBMay 9, 2019 · You should check your config file. You have to do /blips generate in game then a blips.json file will generate in your game resource. Take that file then put it in your web server! You should just be able to leave it as the default but if it doesn’t work contact your webserver’s support team.
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