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Video Games Consoles and AccessoriesGlobal Rank
10039618Estimate Value
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GameMaker Community
WEBCommunity Chat. Discuss anything relevant to the gamemaker Community as a whole. Your first stop before posting anywhere else should be the . DO NO POST PROGRAMMING OR TECHNICAL QUESTIONS HERE. Threads. 841. Posts. 14.1K. Game Jam GMC Slow Jam - 01.
Forum.gamemaker.ioHow I Use Alarm System - GameMaker Community
WEBJun 23, 2016 · The alarm system is use to activate (begin) a program (set/lines) of code (s) when that alarm = 0. What I do is inside a create event (on the object that will use the alarm), I set the alarm by doing the following: CREATE EVENT: alarm [0] = room_speed * 1; ///What that does is make the - alarm [0] - active in one second. if you wanted 5 seconds
Forum.gamemaker.ioGameMaker How to change sprites
WEBMar 19, 2017 · My plan is to have my player object change to an animated walking sprite when it recognizes that I'm using W, A, S, or D. I thought I had it set up correctly, but apparently not. I'm new, so feel free to explain it to me like I'm a five year old. The "spr_player_standing_pistol" sprite is the
Forum.gamemaker.ioCommunity Chat | GameMaker Community
WEBMar 30, 2023 · gamemaker Vienna Game City - My apprentices present their gamemaker Game. Grisgram; Apr 29, 2024; Replies
Forum.gamemaker.ioGameMaker Error importing package
WEBJul 31, 2024 · Aug 4, 2024. #4. This issue is the current in vogue problem; Update your RUNTIME to v.2024.6.x.xxx. Either do so by clicking the top right corner blue color dialog icon in IDE to trigger information on new runtime available, or press FILE - PREFERENCES - RUNTIME FEED - MASTER, choose the top option 2024.6.x.xxx runtime to download …
Forum.gamemaker.ioGameMaker - [SOLVED] How do you make a wait timer
WEBDec 16, 2018 · If you want time to pass, you let some number of steps run until the number of steps divided by room_speed equals the time in seconds you wish to "wait". You then utilize flags, time variables, if statements, etc., to determine whether something should happen during a particular step. Last edited: Dec 16, 2018. R.
Forum.gamemaker.ioSOLVED - Best practice for different FPS - GameMaker Community
WEBNov 9, 2021 · The highest fps a monitor can display is normally 60, sometimes 70. (Depends on the hz, 60 hz = 60 fps) But the 3000+ you're seeing is gm's counter on how many frames it could do given how long that frame has taken to run. But as long as it's above 60 there will be no visual difference at all.
Forum.gamemaker.ioHow to make solid walls? - GameMaker Community
WEBOct 7, 2017. #6. NeonBits said: Make an obj_wall, click "solid" in its box, select a collision check event on the next section, chose an object that must not pass the wall, add a code page in the final section and write: //collision check or what you want. The selected object will instantly be blocked.
Forum.gamemaker.ioWindows - How do I make a countdown timer? - GameMaker …
WEBNov 10, 2016 · ok solid here is some code that will show a message, i didnt know how you wanted that message to appear so i both have its alpha change to make it fade and using the image scale to grow it, this basically will cover all the bases and you can change things as needed. also it will appear in the exact middle of the screen and you need to have a …
Forum.gamemaker.ioCode Regions - GameMaker Community
WEBJun 9, 2019 · Now if you didn't understand that, basically instead of typing out // every time you want to make a header of a section just do #region infront of that text and at the end of each section of programming just do. #endregion. Here are two pictures: What it looks like all stored up in a nice bundle: What it looks like when you press that plus button:
Forum.gamemaker.io